Undergound Berlin is an Alternate Reality Game (ARG) based on a proof a concept for an upcoming web series. In-game, you investigate mysterious incidents happening in the capital city’s underground system. Its puzzles are transmedial, meaning that they are located across various devices such as physical documents and online webpages.
My responsibilities as a programmer were:
The websites are deployed with Jekyll and hosted via Github Pages. Specifically, I took care of the full technical implementation of two websites:
ONLINE: Via Cologne Game Lab
Team Members: Lars Kalthoff & Theodore Menezes (Narrative Design) | Ioana Sandu (Graphic Design) | Lucas Donnard (Consulting) | Michael Gebhart (Web Design & Programming)